Update 1: Added patch 7.3.5-26365 to download section.
The great folks over at arctium.io (also the person(s) behind arctium launcher), has released a new fixed wow exe based on the old method with binary editing which I have now added to my download section. I can confirm it works as I’ve tested it myself. Though remember it is still against the TOS as it’s always been but personally I feel more safe with this old method that’s been used for a long time before 7.3.0 and is known to be pretty safe, at least to my knowledge.
Though do keep in mind that most model edit mods are broken unless it has been updated to work with 7.3.5.
So with that said, enjoy the naughty nude fun once again =)
This is just a small status update. I’ve not worked a lot on the MMO in the last month as I’ve been waiting for the new update to come out on Atavism. The update is now out however, I’m still wondering if I should wait a little bit yet as there will be minor patches comming out and possibly a core version of the mmo plugin for Unity, without the demo scene and all of that. This means a fresh start with the core version of atavism and possibly then I can start picking up development again.
Also I want to point out that I’ve purchased a 365 day maintenance plan https://atavismonline.com/index.php/home/atavism/atavism-maintenance-plans/atavism-advanced-maintenance-plan-365-days which means I’ll get updates for the plugin for the next 365 days.
There are still many little bugs that needs to be fixed, one in particular is that mobs still aggro you even though you are on a flying mount, it behaves as if you were grounded and can hit you even if you’re 100 meters above the mob. The server simply does not track z value in 3d space, only X and Y (ground level).
However I can say that the future of the atavism mmo plugin looks promising with many nice features to come and bug fixes =)
It’s been a little while since the last update but I’m currently waiting for a new update on the mmo engine to come out in the middle of this month. Though I have been playing a little around with particles inside of Unity and recently purchased a neat Particle Package on the Unity Asset store that I think could be pretty cool to have inside of my mmo.
The new update will include:
- Added social plugin – friend list with ability to add or delete player to/from that list, but also with context menu where a player will be able to invite to a group or to a guild.
- Added Single Player Instance, so each player when entering such an instance will be able to build on it and these buildings will be something like his “private instance”.
- Added Guild Instance, adequate to Single Player Instance but for Guilds, so only guild members will be able to enter to that instance and if they do, then they will enter their “private guild instance”, for example, to build buildings inside it, like special portals, houses, merchants, storage of farms.
- Added dynamic weather system for day & night cycles.
Check the youtube video and screenshots below:
As posted on my tumblr:
At February 11th and 17th an epic event between many NSFW artists will happen.
I will be streaming this on my own Picarto channel https://picarto.tv/Esidien and I assume many other artists might stream too on their own picarto channels.
The initial event was the one at the 17th with @rexxart but @kiniera could not attend this, so I made a secondary battle at Sunday the 11th of February to include him =)
I must also make sure you understand that the initial battle with Warchief Rexx at the 17th of February will happen at 04:00 sunday morning for Europeans and 09:00 saturday evening for Americans.
I’m thinking I’ll give out a status on the current progress, to not make it feel too empty and unknown.
Currently I have updated the game with a new update of the MMO engine, originally it was running with the v2.6.1 that has now been updated to v2.7
In doing so I’ve encountered quite many new difficulties that need to be dealth with, namely that the chat no longer works, I also need to redo some vendor items and mounts.
The good news however is that Guild & Banking system is now implemented, and also finally a logout button so that you no longer have to exit the game client to switch to another character, yey!
I also need to redo the UI elements because of the new engine update to v2.7. All of this will be done with time and I’ll do my best to make everything work as intended.
Here’s a teaser with the current loginscreen =)
I’ve been working on this for a little while, to see if it is a possible thing to do. I’m not sure how far I can take this but I was thinking of sharing this to the public by now. It is still in the very early stages, and a lot of things are bugging, and not working as intended but at the least the multiplayer part is working. I’ve also made a tumblr profile, but I’m not sure how much I’ll be using that as I’ve got my own site here with my blog. You can find the link to that here: https://esidien.tumblr.com/
My mmo isn’t open to the public and I’m not sure when it will be. But you can rest assure that when it is, I will make a post here when it is open to the public. I also don’t want to get too much hype because I dont want to set too high expectations. I simply don’t know how far I can get this wow porn mmo game going. It’s been a thing I’ve wanted ever since I started my own site back in 2011.
I am planning to have old models (as I still quite love those) and new WOD models and also Bangfri models if I can get them to work with animations within Unity, I still have to learn how to do animation retargeting.
Here’s some screenshots to see how it looks like as of the moment. Though keep in mind that not all UI elements have been finished, and some images are earlier then others and might not have the newest UI changes displayed. It is being made from scratch using Unity 3D, not a wow private server.
I’m really sorry for being late at greeting all of you with a happy new year. I know I’ve had a bit of absence for a long while now, but I won’t be taking down my site anytime soon thats not the case. I’ve been commenting and responding to peoples comments which I will always try and do, but I thought i’d like to make a new post because it’s really been quite a while ago that I’ve made any form of post.
As of right now the only place I know of, where to find a working “fix” for enabling patches for wow is by using the Arctium Launcher. But I’m not quite sure how safe it is and I just feel its best to wait yet to see what happens during the next ban wave from blizzard, if anyone that’s been using this launcher has had their account flagged for using this thing, I think its not possible to know before the next ban wave happens whether or not it’s detectable.
Below is a quote from a thread on the darknestfantasyerotica forum with some info.
Rejoice, folks! At long last, the working solution to bring our beloved mods back has been released!
First of all, i’d like to thank everyone involved in making this possible:
- king48488 (actual developer of Arctium launcher)
- …and every other contributor of our great community. You guys rock!
Resub your accounts, crack open a cold one with your bud, notify your fellow modders so they can start updating their creations… or don’t. Because it is not that simple.
The introduced solution has some downsides:
- At this moment it is Windows 10 ONLY.
- WINDOWS 7 IS ALSO SUPPORTED AS OF 12.11.2017
- It is not time-tested yet meaning that using it is considered RISKY. Yep, even riskier than the patched .exe we all got used to.
In case if this doesn’t get you scared just press the link below… and happy modding!>> MAKE MODS GREAT AGAIN <<
(Use this Discord link instead)
Supported WoW Version: 188.8.131.5280+
Supported OS: Windows 7 & 10HOWTO:
- Use 7zip/WinRAR to extract the archive into your wow folder.
- Click on Arctium WoW Client Launcher.exe
Q: My antivirus says it’s a virus. Are you gonna steal my creditcard?
A: No, it’s not a virus, your antivirus is shit. Yes, it is an .exe because REASONS. If you have some doubts — don’t download it. It is safer that way.
Q: I’m afraid of launching a random .exe downloaded from the internet. What do?
A: It is a good thing that you have such thoughts. However, to make mods work we have to make some modifications to WoW client so it will load our custom data. In the past we did it via editing the wow.exe itself. Since 7.3 made that approach useless, now we have to apply these edits in the memory “on the fly”, hence the .exe. Read this post for explanations: [7.3+ Modding Discussion] Current situation + Updates + Q&A
Small update: Discussion thread of current situation has been created on the darknest patch forum found here https://forums.darknestfantasyerotica.com/index.php?threads/7-3-modding-discussion-current-situation-updates-q-a.43000/
As you know, a new patch for wow means a new exe is needed. However this time it seems that it might be some time before we see some new one comming. Please read the quote from JH16, and in general keep an eye out in his thread on Darknest. He is the one doing all the hard work for all of us that enjoy naughty mods for wow by providing us with the modified exe files to load our custom patches.
Original post by JH16:
Well, I think I’m a bearer of bad news, at least for the time being.
Due to the way Blizzard is going to start packing their exes, it renders disassembler programs useless to do anything with it. I would have to extract a specific file within the exe, do the edit then reinsert the file back into the exe. However at this time there isn’t any software out on the market able to do this (basically Blizzard is keeping their packing software in-house).
So until either Blizzard stops packing their exes in this manner or someone comes up with software that is able to properly extract and repack the newer exes. I won’t be able to do any edits, thus no custom data. I will though keep my eyes on OwnedCore for anything that could be useful, as should the community.
However, there might be another solution that hasn’t gotten much attention since I’ve been doing the patched exes, CASC archive manipulation. Maybe this should be the alternate way of introducing custom game data if the exes can’t be edited. I currently off-hand don’t know of any way to do this.
Update 4: Added patch 7.2.5-24742 to download section.
Update 3: Added patch 7.2.5-24461 to download section.
Update 2: Added patch 7.2.5-24430 to download section.
Update 1: Added patch 7.2.5-24415 to download section.
I’ve added the fixed exe for patch 7.2.5-24367 to the download page, enjoy =)